3D product visualization with TriStar

KeyShot Studio.Your model.
Made to be seen.

Turn 3D product data into images and animations that make materials, movement and design intent easy to understand. Build the visual story while the product is still taking shape.

Explore your connected workflow
Your workflow, connected

KeyShot Studio works with
the tools you already use.

Start with the application or file you already have. Bring supported 3D data into Studio, then develop its materials, lighting and presentation in one visual environment.

Connect through a supported design application, or import a native or exchange file. LiveLinking carries model revisions into an existing Studio scene while keeping its visual setup.

Two ways into the scene

Integrations

Update supported geometry through a compatible LiveLinking plugin. VStitcher uses a separate plugin transfer.

  • PTC CreoLiveLinking
  • RhinocerosLiveLinking
  • SketchUpLiveLinking
  • RevitLiveLinking
  • Siemens NXLiveLinking
  • Cinema 4DLiveLinking
  • Browzwear VStitcherPlugin transfer
  • ZW3DLiveLinking
  • ZBrushLiveLinking
  • OnshapeLiveLinking
  • BlenderLiveLinking
  • Autodesk FusionLiveLinking
  • MayaLiveLinking
  • 3ds MaxLiveLinking
KeyShot
Studio
One visual environment.

File import

Bring supported 3D files directly into the scene.

  • SOLIDWORKS.sldprt · .sldasm
  • STEP.stp · .step
  • IGES.igs · .iges
  • OBJ.obj
  • STL.stl
  • FBX.fbx
  • Alembic.abc
  • glTF/GLB.gltf · .glb
  • USD.usd · .usdz
  • 3MF.3mf
  • Collada.dae
  • JT.jt
  • Parasolid.x_t
  • ACIS.sat
  • 3DXML.3dxml
  • AutoCAD.dwg · .dxf
  • CATIA.cgr · .catpart
  • Solid Edge.par · .asm · .psm
  • Inventor.ipt · .iam
  • Creo View.pvz · .pvs
  • Pro/ENGINEER.prt · .asm
  • 3DS.3ds
  • Maya.ma · .mb

Maya .ma and .mb import uses an installed, licensed Maya application.

With LiveLinking

Update the model. Keep the visual work.

Materials

Keep the finish.

Retain applied materials as the linked geometry changes.

Textures

Keep the surface story.

Carry the scene’s texture work into the updated model.

Views

Keep the composition.

Continue from the camera views you have already established.

Animation

Keep the presentation.

Preserve existing animations through the supported update workflow.

Speed

Keep pace
with the idea.

Move a light, try another finish or change the camera. Real-time rendering brings the visual consequences into the conversation as you work, so the next review can focus on the direction worth developing.

Real-time ray tracing

Read reflections, shadows and material changes in the working view as you refine the scene.

Movement with a purpose

Create turntables, part movement and camera animation to explain the product from more than one angle.

Room for the next iteration

Reuse the scene’s look and framing when a product variant or revised model needs another set of visuals.

Explore rendering and animation
Accuracy

Make every surface
part of the story.

A finish is more than a color. Show how texture, transparency and reflections shape the product’s appearance under considered lighting.

Materials that respond to light
Work with physically based materials, texture maps and surface properties to develop the intended appearance.
Lighting you can shape
Use environments and physical lights to bring edges, details and product form into view.
A consistent visual reference
Compare finishes and color directions with the same composition, rather than judging disconnected images.
Explore materials and lighting
Ease of use

Clear first steps.
Room to go further.

Begin with familiar actions, then refine the details that matter. Material presets, lighting environments and camera controls make the first view approachable without limiting where the scene can go.

  1. Bring in the model

    Import supported geometry or transfer it from a compatible design application.

  2. Build the look

    Drag materials onto parts, choose an environment and adjust the lighting.

  3. Find the view

    Set the camera and composition, then prepare the image or animation your audience needs.

Explore Studio features
KeyShot Studio AI

Explore the possibilities.
Shape the direction.

Use image generation and editing alongside your 3D work. Explore a finish, place a product in a new setting or develop an early concept before returning to the scene with a clearer brief.

Studio AI runs locally with a Studio subscription after the initial model download. Its tools support image exploration and editing alongside your 3D scene.

Explore Studio AI
Restyle

Open up the finish conversation.

Explore alternative material, lighting and visual directions from a prompt while using the existing composition as a starting point.

Background

Give the product a setting.

Generate a surrounding scene while retaining the product geometry, materials and lighting from the Studio scene.

Imagine

Start before the model is ready.

Generate concept imagery from a prompt to give an early product or campaign discussion something concrete to respond to.

Transform

Take an image in another direction.

Refine an image or change its context with a prompt and an optional context image.

Replace

Concentrate on a chosen detail.

Paint a mask over an image area and describe the change you want to explore.

Ceramic tableware with an earthy material finish on a wooden table
Restyle
Yellow SUV placed in an urban street at sunset
Background
Footwear concept board with a shoe, materials, color swatches and sketches
Imagine
Make it your workflow

Start with a real product.
See where it can go.

Choose the next step around the work your team needs to produce.

Free Trial

Try your own visual brief.

Bring a representative model, a finish to explore and an output to create. Test the import, scene setup and review workflow on the workstation you plan to use.

Free Trial
Buy Now

Build a place for better visuals.

Choose Studio for the people creating your product images and animations. Match the subscription, training and any additional tools to the team’s workflow.

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Before you begin

Practical questions.
A clear starting point.

A few details to help plan your Studio workflow.

What is KeyShot Studio used for?

Studio turns supported 3D models into product images and animations. Design, engineering and marketing teams use materials, lighting and camera composition to communicate appearance, product details and movement.

Does every CAD import need a plugin?

No. Studio supports direct import of native and exchange formats. Compatible plugins provide another transfer route, including LiveLinking for supported applications. Check the format, software version and connection you plan to use.

Can the source model change after the scene is styled?

With a compatible LiveLinking connection, send a model update from the design application while retaining applied views, materials, textures and animations. Keep the linked model and scene structure consistent when preparing revisions.

Can Studio create product animations?

Studio supports model and camera animation, including turntables and exploded presentations. Choose the movement, timing and output around the product detail or relationship you want to communicate.

How does Studio AI fit into the workflow?

Studio AI adds local image generation and editing, including Restyle, Background, Imagine, Transform and Replace. Use it to explore visual directions, then develop the selected idea through your scene and image workflow.

How do I choose additional KeyShot tools?

Start with the output and audience. Immersive review, browser delivery, asset management and additional rendering capacity have their own product and setup requirements. TriStar can help match those choices to the Studio work your team performs.

KeyShot Studio with TriStar

Your model.
A clearer product story.

Bring us the model, the visual challenge and the audience you need to reach.
We’ll help plan the Studio tools, training and workflow around that work.

Talk to a KeyShot specialist
Start a conversation

What would you
like to connect?

Select a priority to start the conversation.

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